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Call of Duty Ghosts Confirmed Perks

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Carlos

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People are still looking into the Multiplayer Reveal for details we might have missed. One of them are Perks. There are a lot of perks that have been revealed thus far.

Elite
Re-Roll Care Packages
  • Hardline - Less KillStreak Requirements
  • Deadeye - More damage when on a KillStreak
  • Overkill - Equip two primary weapons, no pistol
  • Ping - Local Sonar
Resistance
No fall damage
  • Painkiller - Regenerate Health faster
  • Toughness - Less flinch when hit
  • Tactical Mask - Reduces effects on Flashbangs and Concussion Grenades
  • Blast Shield - Less explosive damage
Equipment
Extra tactical equipment
Extra lethal equipment
Extra Ammo
  • Bling - Extra weapon attachments
  • Danger Close - More explosive damage
Awareness
  • Recon - Causes explosive damage to pinpoint enemies on radar
  • Scavenger - Resupplies ammo and grenades when passing by opponents' corpses
  • SitRep - Enemy equipment appears as a bright color and is visible through walls
  • Awareness - Enemy movements are easier & clearer to hear and also negates Dead Silence
Stealth
  • Takedown - No death symbol for enemies you've killed
  • Blind Eye - Immunity to autonomous air support and sentry turrets
  • Off the Grid - Invisible to UAV KillStreaks and/or PointStreaks
  • Dead Silence - Footstep noise reduced to silence
  • Cold Blooded - Invisible to all Air Support KillStreaks
Handling
Faster Weapons swap
  • Strong Arm - Throw grenades quicker
  • On the Go - Reload while running
  • Steady Aim - Higher hip fire accuracy
  • Quickdraw - Quicker ADS (Aim Down Sights)
Speed
Ready weapons faster
  • Sleight of Hand - Less reload time
  • Lightweight - Small increase in movement speed
  • Marathon - Increases sprint duration
  • Stalker - 100% Walk speed while in ADS

This thread is a work in progress. It will be updated as we get new information about Call of Duty Ghosts Perks.
 

Crazio

Recruit
So how will these perks work? I mean you have these categories like Handling, it sais Faster weapons swap. does that mean you actually get faster weapons swap if you pick on the go?

Is there any intel on how many perks you can choose or how many categories you can pick, and how many perks within a category you can pick? Or is it just the standard 3 perks like all the other COD games?

-----> Edit:
I actually found the answer my self on cod-ghost.com
The Call of Duty: Ghosts Perks list offers 35 different options for players to enhance certain abilities above and beyond their base values, of which you can use up to 11 at once should you forego your secondary weapon and equipment. The whole system is based on points – you get 8 points to spend on your Perks.
So it basically works like BOP2. Seems like you can build some pretty sick classes with so many perks.
 

Roach

Recruit
Honestly, these perks and the variety is great. I am glad they sort of took the BO2 pick 10 system and made it better allowing for more variety.
 
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