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FPS research into war based FPS games - for a uni project i'm doing

Myles

Recruit
Hi I am conducting some research into FPS realism and after some initial research I have come to the conclusion of (and hopefully expand on) on these steps of my research….

Thus can you answer one or more of these would be a great help to me….



1)FPS exploiting USA / UK fears of terrorism?
After initial research some gamers kept saying that lots of war based FPS games (i.e. COD / BF3) are influenced / exploit the fears of terrorism that many people have (9/11 / nuclear war etc.)

2)War based FPS photo-realism weapons - (i.e. BF3 and anything else)?

Hi after more research (i know so much work lol) I keep getting feedback that weapons should be real and have all the necessary (graphics wise / feel / bullet physics / power and even small things like how many rounds you fire at one time (well my bro said that ha ha)

But ultimately what’s your view on weapon realism in FPS games, and are they needed and if so how much (i.e. your views on this subject)

3) No consequences when playing FPS - investigation.......?
Again while researching i came across Gamers love playing FPS games as they can do stuff they can’t do in real life (without the consequences)

A) Thus what’s your view on this good / bad and a bit about why..
B) But also is this a good thing to have, in that without consequences gamers could get desensitized with violence and thus may act out in real life


4)Goal based missions and competitively?

But basically do you think this is important or not when playing these games (i.e. do you want this). And what does it give to the overall game (i.e. playability / teamwork)…………


5)Finally Is teamwork in FPS important question?

Do you feel teamwork in FPS games (i.e. BF2 / 3) is good, in that does it reflect teamwork in real world (i.e. armies / paintball stuff like that). Finally would you like to have teamwork more involved in games (i.e. everyone actually does it and doesn’t do a Rambo lol)


Sorry for the amount of question but thought I might as well put all of them on here in one fell swoop
 
It's a video game and if it makes you think of the "Real world" "terrorists" then there is something psychologically wrong with you.

As for the weapons being real, I guess it depends on the type of FPS. If it's some scifi game then who cares? But if it's like MW3 or BF3 then yeah, having it realistic is nice.

OFC TEAMWORK IN A FPS IS NEEDED! Shouldn't even need to ask that question lol. They wouldn't put the word TEAM in front of the game modes if teamwork wasn't needed sir.
 
I will try to answer all your question in this one statement.
1.I guess it depends on your own point of view I don't really see it as a fear factor but other people may. If it was to be a fear thing then they would have used real people and real events.
2.Like nishi said when playing a sci-fi game like halo people couldn't care how the weapons look just about how good the weapon kills a grunt. But in realalistic army fps games like cod and bf it's good to have real weapons, it just adds to the feel of how you lose yourself in the game.
3.Alot of people do play fps games for that reason as the fact is most times there are no consequences what so ever. However sometimes fps games eg cod 4 give you choices whether to kill a guard or just let him pass. Other times again eg cod 4 if you shoot when you shouldn't or miss a shot or something it can very well effect your outcome. So each path can have a little consequence.
4.I find goal based missions and the competetive parts stuff that is just there for people who finish the game and are bored witht the other modes( or they don't have online).
5.Teamwork is very important in a fps game. Teamwork can secure a victory of a hard fought tdm or an explosive game of snd.eg when someone draws the fire giving you a clear shot or doubling up and flanking or ambushing with your whole team.
Sorry that this reply was so long hope this answers all your questions however. :)
 

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