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MnK input issues/bugs

bigJIMstream

Recruit
Some issues/bugs I'm seeing on Mnk:
1. Going prone immediately after a slide is not consistently working.
2. If auto tact sprint is enabled, the tact sprint is delayed when transitioning from prone to tact sprinting. Basically, it's very difficult to snake on MnK if auto tact sprint is enabled.

These two "bugs" are making it even more difficult to compete with controller when Aim Assist is already OP. Please correct these two responsiveness bugs. I understand the Devs are looking at nerfing snaking but until that happens please make MnK operator movement capability as close as possible to controller.
 

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