generalcola123
Recruit
So I played the beta overall it was a lot of fun but improvements are needed .
- the BAR accuracy is way to low and spread is ridiculously high , even at point blank range .
- the gun attachments need to be highlighted in orange at least in MP when you want to pick up a different weapon .
- cosmetic improvements would be nice , such as gun cammos , the classic blood droplets on the side of the screen . overall the game gave me more a MOH vibe then COD as I feal camos and the blood droplets are a trademark look of the COD series .
- imo the ttk for mp40's is way to fast I died to frequently to mp40's so I think their damage output needs to be nerfed slightly
- had some graphical glitches when entering an indoor map of a palace , I am not sure of the name of the map but I posted screenshots . I am using drivers 471.96 . The glitches only happened in this map .
- sometimes I have to mute a person 2 - 3 times because it does not mute them the first time and the same applies to the "mute all" option I have to select it a few times .
- it would be nice if the progress bars such as when capturing a point would be highlighted in yellow to make them more noticeable visually .
- I think when the camera pans in the nicknames of the players should not be visible just the circles or at least that option should be toggleable in the menu .
- when I pressed ALT+F3 to access nvidia shadow play it just opened the menu because ingame F3 opens the menu so this hotkey should be disabled when the game launches so I can access shadow play .
- it would be nice if there was low music in the background in MP to add a bit more ambience and immersion .
- there was a lack of blood in the beta I am not sure if it was disabled or not but I barely noticed any blood effects .
- in the iwo-jima/island map there should be more grenade crates scattered around the map felt a bit bland . also there where to many players on it it was very difficult to get killstreaks .
- the grenades felt ineffective most of the time their radius needs to be increased .
- the whole press x to drop whatever item was a bit confusing as I did not know when I had the item to drop or what exactly I was dropping so I think a description of the exclusive item a class can drop should be described when highlighting whatever class in the menu before the round starts .
- the BAR accuracy is way to low and spread is ridiculously high , even at point blank range .
- the gun attachments need to be highlighted in orange at least in MP when you want to pick up a different weapon .
- cosmetic improvements would be nice , such as gun cammos , the classic blood droplets on the side of the screen . overall the game gave me more a MOH vibe then COD as I feal camos and the blood droplets are a trademark look of the COD series .
- imo the ttk for mp40's is way to fast I died to frequently to mp40's so I think their damage output needs to be nerfed slightly
- had some graphical glitches when entering an indoor map of a palace , I am not sure of the name of the map but I posted screenshots . I am using drivers 471.96 . The glitches only happened in this map .
- sometimes I have to mute a person 2 - 3 times because it does not mute them the first time and the same applies to the "mute all" option I have to select it a few times .
- it would be nice if the progress bars such as when capturing a point would be highlighted in yellow to make them more noticeable visually .
- I think when the camera pans in the nicknames of the players should not be visible just the circles or at least that option should be toggleable in the menu .
- when I pressed ALT+F3 to access nvidia shadow play it just opened the menu because ingame F3 opens the menu so this hotkey should be disabled when the game launches so I can access shadow play .
- it would be nice if there was low music in the background in MP to add a bit more ambience and immersion .
- there was a lack of blood in the beta I am not sure if it was disabled or not but I barely noticed any blood effects .
- in the iwo-jima/island map there should be more grenade crates scattered around the map felt a bit bland . also there where to many players on it it was very difficult to get killstreaks .
- the grenades felt ineffective most of the time their radius needs to be increased .
- the whole press x to drop whatever item was a bit confusing as I did not know when I had the item to drop or what exactly I was dropping so I think a description of the exclusive item a class can drop should be described when highlighting whatever class in the menu before the round starts .
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