AntiCheatAgent94
The Equalizer
Have a question for the masses..
One thing I have noticed with COD is that, when you try something new... A new weapon or a new game or a new mode... Things are pretty good at first.. You wrack up kills and you seem pretty good.. But then, as time goes on, you find it harder and harder to get the kills and you get killed a lot more..
I noticed this a while ago in MW19... I would start with a new weapon and it would be awesome.. I would rack up kills and die a lot less.. But as time went on (measured in days) the weapon would lose it's effectiveness...
I noticed it most recently in WARZONE.. Since Plunder isn't on the menu, I decided to try CLASH... The first day, it was awesome.. I racked up 10-12-15-20 kills in a match and was always in the top 5...
Then the next day, I noticed I wasn't hitting those numbers at all... 3-4-6 kills was the norm....
Is there some kind of algorithm in play that kinda gets ya hooked by making it easier, but after a while it makes things harder??
Has anyone else noticed this???
One thing I have noticed with COD is that, when you try something new... A new weapon or a new game or a new mode... Things are pretty good at first.. You wrack up kills and you seem pretty good.. But then, as time goes on, you find it harder and harder to get the kills and you get killed a lot more..
I noticed this a while ago in MW19... I would start with a new weapon and it would be awesome.. I would rack up kills and die a lot less.. But as time went on (measured in days) the weapon would lose it's effectiveness...
I noticed it most recently in WARZONE.. Since Plunder isn't on the menu, I decided to try CLASH... The first day, it was awesome.. I racked up 10-12-15-20 kills in a match and was always in the top 5...
Then the next day, I noticed I wasn't hitting those numbers at all... 3-4-6 kills was the norm....
Is there some kind of algorithm in play that kinda gets ya hooked by making it easier, but after a while it makes things harder??
Has anyone else noticed this???
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