• Greetings, Devil Dog! Welcome to the Call of Duty Forums. It looks like you're looking forward to Call of Duty: Modern Warfare 4, but haven't created an account yet. Why not take a minute to register for your own free account now? As a member you get free access to all of our forums and posts plus the ability to post your own messages, communicate directly with other members and much more.

DMZ Lose The Strongholds!!

AntiCheatAgent94

The Equalizer

It would be an absolutely massive change to remove the Strongholds and AI, but the devs have shown a willingness to listen to the community in the past. So, who knows.

Devs have shown a willingness to listen to the Community???

Where??? When??? :rolleyes:
 
The whole point of the strongholds/AI is to fill the Warzone maps with "more players." Warzone for the most part feels barren. That's what turned me off from Warzone, despite thinking that Battle Royale games would have been perfect for Call of Duty because of the arcade-y design. I imagined like 7 years ago, that we'd have a "king of the hill" game, with Call of Duty controls. But when BlackOut launched, it was barren then, when Warzone came out, it was barren then... When Warzone 2 came out, the idea was a bit expanded with these AI's controlling these strongholds. I think this is a stop-gap, a test for a larger Warzone experience. I mean, once they've gone past the "Cross-Gen" period, where it would be released for both last gen (PS4/Xbox One) and current gen (PS5/Xbox Series) platforms. Once they've gone past that stage...

Whatever the next big Warzone update happens, I expect to see 200 to 300 players in the same lobby. With the addition of these strongholds.

I liked The Division, but it was glitchy, so I stopped playing. I think we're having the same issue here with Warzone 2/MWII.
 
The problem is, for SOLO players 80% of DMZ is simply impossible to accomplish..

So that means that 80% of DMZ is unplayable for the lone wolf type..
 

Like CODForums!

Advertisements

Back
Top