ShinraTensei
Recruit
Hi,
Am I the only person who has an issue with how fast people with Snipers can aim down sight and move their weapons? In almost 90% of my kill cams involving a sniper it’ll be me sprinting around a corner as another guy is sprinting towards me with a sniper and I’ll lose that battle before I even shoot. In the replay it shows the guy not even half a second aiming down sight and killing me before I’ve even shot the Grau off. I know it could be net code issue as it isn’t my internet. But the fact a person running with a sniper can aim down sight faster than me with an AR is ridiculous.
I’ve noticed heaps of things that probably need fixing, besides the sniper mobility and ADS the players with riot shields on them move way to quickly when most their tactic is just knifing players, the knifing wouldn’t be such an issue but having a riot shield should make your character extremely slow and completely remove the run and slide. Shotguns I know in real life can hit a fair distance but I’m getting 1 shot on maps like Superstore and they’re at least 60 feet from me, let alone the incendiary rounds that burn you if they don’t 1 shot. I don’t have an issue with the play style and I don’t think a nerf on the guns or weapons need fixing I just think their mechanics should be re arranged, riot shields should be heavy and no sliding, snipers shouldn’t be able to see down sight faster than a iron sight grau and shotguns even though in real life have a decent range shouldn’t have them in cod when most the maps are small and just clustered, half the maps are so clustered with shit that I end up spawning into a spawn trap because people are sitting in the areas it spawns me into.
Am I the only person who has an issue with how fast people with Snipers can aim down sight and move their weapons? In almost 90% of my kill cams involving a sniper it’ll be me sprinting around a corner as another guy is sprinting towards me with a sniper and I’ll lose that battle before I even shoot. In the replay it shows the guy not even half a second aiming down sight and killing me before I’ve even shot the Grau off. I know it could be net code issue as it isn’t my internet. But the fact a person running with a sniper can aim down sight faster than me with an AR is ridiculous.
I’ve noticed heaps of things that probably need fixing, besides the sniper mobility and ADS the players with riot shields on them move way to quickly when most their tactic is just knifing players, the knifing wouldn’t be such an issue but having a riot shield should make your character extremely slow and completely remove the run and slide. Shotguns I know in real life can hit a fair distance but I’m getting 1 shot on maps like Superstore and they’re at least 60 feet from me, let alone the incendiary rounds that burn you if they don’t 1 shot. I don’t have an issue with the play style and I don’t think a nerf on the guns or weapons need fixing I just think their mechanics should be re arranged, riot shields should be heavy and no sliding, snipers shouldn’t be able to see down sight faster than a iron sight grau and shotguns even though in real life have a decent range shouldn’t have them in cod when most the maps are small and just clustered, half the maps are so clustered with shit that I end up spawning into a spawn trap because people are sitting in the areas it spawns me into.
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