This is a very simple question I'm posting here. What effect does making a game backwards compatible have on the success of a remastered game, and vice versa. Do these things have to be mutually exclusive?
This question is posed based on the news of the remastered set of BioShock The Collection. All 3 games had previously been promised as part of the Xbox One backwards compatibility program, and are still listed as such in the feedback area, despite no longer being on the "coming soon" list. What does this mean?
Since the first Modern Warfare has been remastered, but only as a download with deluxe versions of IW, does this side-deal mean backwards compatibility can still occur? Or will plans for a remastered MW trilogy take precedence.
As a note, Saints Row 4 had an Xbox One release, but the 360 version is made compatible to play on the Xbox One. This seems to indicate there's still a considerable market for backwards compatibility, especially for games like Ghosts.
Your thoughts below.
This question is posed based on the news of the remastered set of BioShock The Collection. All 3 games had previously been promised as part of the Xbox One backwards compatibility program, and are still listed as such in the feedback area, despite no longer being on the "coming soon" list. What does this mean?
Since the first Modern Warfare has been remastered, but only as a download with deluxe versions of IW, does this side-deal mean backwards compatibility can still occur? Or will plans for a remastered MW trilogy take precedence.
As a note, Saints Row 4 had an Xbox One release, but the 360 version is made compatible to play on the Xbox One. This seems to indicate there's still a considerable market for backwards compatibility, especially for games like Ghosts.
Your thoughts below.
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